This foundation degree programme recognises that contemporary games technology is used for a huge range of purposes, such as education, marketing, military or medical simulation, architecture; this course covers every aspect of game design from the theory of game-play to 3-dimensional animation and using game engines; students develop an understanding of gaming technology, learning environments, psychology, project and business planning.
Year 1: Core modules; contexts of practice 1; game play, theory and practice; drawing for games 1; 3-dimensional models for games; audio for games; work based learning (investigation and preparation). Year 2: Core modules; professional team brief; 3-dimensional animation for games; narrative structures; drawing for games 2; final major project; contexts of practice 2; work based learning (experience and evaluation).
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| Starting | How long | Days you attend | Details | Where | Class info | Price |
|---|
|
Fri 14th Sep 2012 |
3 - 4 years |
Part-time |
The deadline for the receipt of full-tim ..more
|
Plymouth, PL4 8AT |
N/A |
contact provider |
Open University Validation Services
Graphic Design, Interior Design, Multimedia (Design)
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The information for this course is supplied by UCAS and was last updated on 12 Jan 2012.
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